We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
N-SPC Engine/Kemco
From SnesLab
Go back to N-SPC Engine
NOTE: The following page is a stub, and is under construction.
Kemco is the first company outside of Nintendo themselves to release a game using their own variant of N-SPC (that being Bombuzal). The main customization that they did was to have the CPUIO registers play sounds on specific channels, and only the channels on the phase list specified to be used by the corresponding CPUIO register would be used. One other CPUIO register was allocated mainly to perform volume fades.
TODO build collection (and versioning sorting: there's five versions total, of which one ends up technically being a single opcode's difference and thus will be grouped with the others)
Communication with the SNES
TODO