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An SMW Central Production

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Title Screen Art

An SMW Central Production (sometimes referred to as just "A SMW Central Production," other times "An SMWC Production," but more commonly called by it's initials "ASMWCP" or just "SMWCP") is SMW Central's first and currently only released site-wide collaboration ROM hack released on December 31st, 2010. This is one of two major SMW ROM Hack collaborations hosted by SMW Central, with the other being the sequel.

History

The collaboration first started in 2008 by the user "Buu" in a small thread that wasn't taken seriously. A forum was created behind the curtains with FirePheonix, Hach, and a few others being the only ones who knew about it's existence. The thread was closed by request of a user named "Electron" considering how pointless it was with the forums publically up in 2009. Further discussions were held in an IRC chat by the name #smwcp, and that was when FirePheonix took over leadership and developed the first stage. When the forum had died, pikaguy900 took charge to boost massive interest again, and that was when people filled the claims to create levels. This didn't last too long, as interest started to die down once again until the project was deserted for a while.

S.N.N., who claimed to once say "I don't believe SMWCP is going to go anywhere. Hacks like this always fail," somewhere during these times, recently saw the mass success of another major romhack collaboration "A Super Mario Thing" from raocow's talkhaus, and decided to become a major leader in the hack's development. Not only did levels finally get finished and claims being filled again, but he also helped compose tracks for the submaps and finished a few of the final level sublevels. A year later, the hack was finally finished and was released at the very end of 2010.

Story

Intro cutscene

Mario and Luigi checks the calendar one day only to witness that it's Princess Peach's birthday. They realize that they have to bake a cake for her for once. The only ingredient they were missing was eggs, and Luigi coincidentally reports Bowser struck a dare against the brothers to take back 8 "Legendary" Eggs from his strongest army. Luigi is skeptical about the whole deal, but Mario runs straight past Luigi. And so, they're off!

Trailer

Reception

One infamous example of "Item Baby Sitting."

When it first released, people were very excited to see how it turned out, as this was the work of many members of the community at the time. As time past, especially after raocow's let's play, the hack had not aged well. Several tropes the levels contained became infamous throughout the many levels in the game. If you've heard of the term "Item Baby Sitting" before, it started being a problem here. Other issues including long levels with strict midpoints, heavy emphasis on puzzles, next-to-unfair difficulty for the good part of the second half, bosses being hard even at the first world, and many many more complaints. There is partly why development for the game's sequel has taken near a decade: the paranoia of it's sequel meeting the same fate as the first one. These problems are also the big reason why nobody remembers it fondly, as the newest posts on the Hack Release Page contains nothing but either trash talk or the hack not working on accurate emulators.