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User contributions for KungFuFurby

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9 January 2024

7 January 2024

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10 June 2022

  • 01:1401:14, 10 June 2022 diff hist −50 N-SPC EngineChange Michelle Simon/Tommy Tallarico to Virgin, citing a sound driver credit for Matt From in Super Slap Shot's instruction manual.

6 June 2022

1 June 2022

8 April 2022

  • 17:0017:00, 8 April 2022 diff hist +167 AddMusicKClarification on how AddmusicK came to be after digging out that Discord message from the SMWCentral server that clarified its origins somewhat...

10 March 2022

23 February 2022

  • 01:5701:57, 23 February 2022 diff hist +581 N-SPC Engine/KemcoUpdating $2143/$F7 to account for some updates on some command specifications as well as confirming that the values that otherwise do nothing also technically act as a pause due to the polling nature of $2143/$F7.

21 February 2022

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28 August 2021

17 August 2021

  • 02:3202:32, 17 August 2021 diff hist +115 N-SPC Engine/KemcoMaking an addition to the notes after reanalyzing the code and realizing that the phrase processing for channels 7 and 8 didn't support fast forward phrase commands. For the music (and channels 1-6 in general), they still support fast forward phrase commands.

16 August 2021

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10 March 2021

  • 19:4019:40, 10 March 2021 diff hist +143 N-SPC EngineAdding the Game Boy Development Manual as a reference for containing some Kankichi-kun sound driver programming info (and some VCMD documentation)

7 March 2021

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15 December 2020

6 December 2020

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5 October 2020

  • 23:3823:38, 5 October 2020 diff hist +1,534 N-SPC EngineAdding pure source code games and offsets for each one, as well as notes. Note that I'm using "relative to" references, due to the code itself deliberately leaving an offset in to the array reference

4 October 2020

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16 September 2020