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BCC (Super FX): Difference between revisions
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!colspan="8"|Basic Info | !colspan="8"|Basic Info | ||
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|+ | |+ | ||
|B | |B | ||
|ALT1 | |[[ALT1]] | ||
|ALT2 | |[[ALT2]] | ||
|O/V | |[[O/V]] | ||
|S | |[[Sign Flag|S]] | ||
|CY | |[[CY]] | ||
|Z | |Z | ||
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'''BCC''' (Branch on carry clear) is a [[Super FX]] instruction that performs a conditional jump. | |||
If [[CY]] is set, BCC does not jump. | |||
=== See Also === | |||
* [[BCC]] | |||
* [[BCS (Super FX)]] | |||
=== External Links === | === External Links === | ||
* Official Nintendo documentation on BCC: https://archive.org/details/SNESDevManual/book2/page/n170 | * Official Nintendo documentation on BCC: 9.14 on [https://archive.org/details/SNESDevManual/book2/page/n170 Page 2-9-14 of Book II] | ||
* example: [https://archive.org/details/SNESDevManual/book2/page/n171 page 2-9-15], lbid. | |||
[[Category:Super FX]] | [[Category:Super FX]] | ||
[[Category:ASM]] | [[Category:ASM]] |
Latest revision as of 11:44, 21 December 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
0C?? | 2 bytes | 6 cycles | 6 cycles | 2 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
. | . | . | . | . | . | . |
BCC (Branch on carry clear) is a Super FX instruction that performs a conditional jump.
If CY is set, BCC does not jump.
See Also
External Links
- Official Nintendo documentation on BCC: 9.14 on Page 2-9-14 of Book II
- example: page 2-9-15, lbid.