We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS

BGE (Super FX): Difference between revisions

From SnesLab
Jump to: navigation, search
m (Jeffythedragonslayer moved page BGE to BGE (Super FX): Super FX in title)
(added dev manual link)
Line 40: Line 40:
* [[BLT]]
* [[BLT]]
* [[BCS]]
* [[BCS]]
=== External Links ===
* Official Nintendo dev manual on BGE: https://archive.org/details/SNESDevManual/book2/page/n176


[[Category:ASM]]
[[Category:ASM]]
[[Category:Super FX]]
[[Category:Super FX]]
[[Category:GSU Control Instructions]]
[[Category:GSU Control Instructions]]

Revision as of 06:16, 25 May 2023

BGE (Branch if Greater or Equal) is a Super FX opcode that performs a jump if the negative flag is equal to the O/V flag, effectively checking for a signed greater-equal comparison (compare BCS which is an unsigned greater-equal comparison).

Basic Info
Opcode Length ROM Speed RAM Speed Cache Speed
07 2 bytes 6 cycles 6 cycles 2 cycles
Flags Clobbered
B ALT1 ALT2 O/V S CY Z
0 0 0 . . . .

See also

External Links