We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS

CALL (SPC700): Difference between revisions

From SnesLab
Jump to: navigation, search
(more detail)
Line 40: Line 40:
* [[TCALL]]
* [[TCALL]]
* [[PCALL]]
* [[PCALL]]
* [[JSR]]


=== External Links ===
=== External Links ===

Revision as of 17:33, 23 July 2023

Basic Info
Addressing Mode Opcode Length Speed
implied 3F 3 bytes 8 cycles
Flags Affected
N V P B H I Z C
. . . . . . . .

CALL is an SPC700 instruction that calls a subroutine. The current program counter is pushed to the stack (high byte first, then low byte). Then the address following the opcode becomes the new value of the program counter.[2]

See Also

External Links

  1. Official Nintendo documentation on CALL: Appendix C-9 of Book I
  2. anomie's spc700 doc