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COLOR (Super FX): Difference between revisions

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|+
|+
|B
|B
|ALT1
|[[ALT1]]
|ALT2
|[[ALT2]]
|O/V
|[[O/V]]
|S
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|CY
|[[CY]]
|Z
|Z
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'''COLOR''' is a [[Super FX]] instruction that loads the [[color register]] with the low byte of the [[source register]].
'''COLOR''' is a [[Super FX]] instruction that loads the [[color register]] with the low byte of the [[source register]].
=== See Also ===
* [[PLOT]]
* [[RPIX]]


=== External Links ===
=== External Links ===
* Official Nintendo documentation on COLOR: [https://archive.org/details/SNESDevManual/book2/page/n198 Page 2-9-42 of Book II]
* Official Nintendo documentation on COLOR: 9.30 on [https://archive.org/details/SNESDevManual/book2/page/n198 Page 2-9-42 of Book II]


[[Category:ASM]]
[[Category:ASM]]
[[Category:Super FX]]
[[Category:Super FX]]
[[Category:Plot-related Instructions]]
[[Category:Plot-related Instructions]]
[[Category:One-byte Instructions]]

Latest revision as of 11:19, 21 December 2023

Basic Info
Opcode Length ROM Speed RAM Speed Cache Speed
4E 1 byte 3 cycles 3 cycles 1 cycle
Flags Affected
B ALT1 ALT2 O/V S CY Z
0 0 0 . . . .

COLOR is a Super FX instruction that loads the color register with the low byte of the source register.

See Also

External Links