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DBNZ (SPC700): Difference between revisions

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!colspan="8"|Flags Affected
!colspan="8"|Flags Affected
|+
|+
|N
|[[Negative Flag|N]]
|V
|[[Overflow Flag|V]]
|P
|[[Direct Page Flag|P]]
|B
|[[Break Flag|B]]
|H
|[[Half-Carry Flag|H]]
|I
|[[Interrupt Enable Flag|I]]
|Z
|[[Zero Flag|Z]]
|C
|[[Carry Flag|C]]
|+
|+
|.
|.
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=== References ===
=== References ===
# Official Super Nintendo development manual on DBNZ: [https://archive.org/details/SNESDevManual/book1/page/n234 Appendix C-8 of Book I]
# Official Super Nintendo development manual on DBNZ: Table C-15, [https://archive.org/details/SNESDevManual/book1/page/n233 Appendix C-8 of Book I]
# [https://www.romhacking.net/documents/197 anomie's SPC700 doc]
# [https://www.romhacking.net/documents/197 anomie's SPC700 doc]



Latest revision as of 10:30, 14 December 2023

Basic Info
Addressing Mode Opcode Length Speed
Direct Page / Program Counter Relative 6E 3 bytes when condition is false: 5 cycles

when condition is true: 7 cycles

Implied (type 1) / Program Counter Relative FE 2 bytes when condition is false: 4 cycles

when condition is true: 6 cycles

Flags Affected
N V P B H I Z C
. . . . . . . .

DBNZ is an SPC700 instruction that decrements a direct page location or the Y index register and then jumps if that value is nonzero. The direct page index is the first operand and also the first byte immediately following the opcode. The relative branch offset is the second operand, the second byte following the opcode.[2]

See Also

References

  1. Official Super Nintendo development manual on DBNZ: Table C-15, Appendix C-8 of Book I
  2. anomie's SPC700 doc