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DSP1: Difference between revisions

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(Figure 3-1-1)
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The DSP1 hardware supports [[DMA]], but the SNES does not have a way to kick it off. <sup>[2]</sup>
The DSP1 hardware supports [[DMA]], but the SNES does not have a way to kick it off. <sup>[2]</sup>
In Figure 3-1-1 of the manual, the connection between the DSP1 chip and the 62-pin cartridge slot incorrectly appears outside the game pak.<sup>[3]</sup>


[[Category:Enhancement Chips]]
[[Category:Enhancement Chips]]
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# https://snescentral.com/article.php?id=1239
# https://snescentral.com/article.php?id=1239
# [https://archive.org/details/SNESDevManual/book2/page/n288 page 3-4-2 of Book II] of the official Super Nintendo development manual
# [https://archive.org/details/SNESDevManual/book2/page/n288 page 3-4-2 of Book II] of the official Super Nintendo development manual
# https://archive.org/details/SNESDevManual/book2/page/n281

Revision as of 08:12, 11 December 2023

DSP1 in an enhancement chip with part number 22943 that implements common 3D math operations.

The DSP1 has registers named DR and SR.

The following commands are supported:

The DSP1 hardware supports DMA, but the SNES does not have a way to kick it off. [2]

In Figure 3-1-1 of the manual, the connection between the DSP1 chip and the 62-pin cartridge slot incorrectly appears outside the game pak.[3]

External Links

  1. https://snescentral.com/article.php?id=1239
  2. page 3-4-2 of Book II of the official Super Nintendo development manual
  3. https://archive.org/details/SNESDevManual/book2/page/n281