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DSP1: Difference between revisions

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(DR mapped to A Bus)
 
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'''DSP1''' in an [[enhancement chip]] with part number 22943 that implements common 3D math operations.
'''DSP1''' in an [[enhancement chip]] with part number 22943 that implements common 3D math operations.


The DSP1 has registers named '''DR''' and '''SR'''.
The DSP1 has registers named '''DR''' and '''SR'''.  DR is mapped on the [[A Bus]].


The following commands are supported:
The following commands are supported:


* [[DSP1/Attitude]]
* [[DSP1/Attitude | Attitude]]
* [[DSP1/Distance]]
* [[DSP1/Distance | Distance]]
* [[DSP1/Gyrate]]
* [[DSP1/Gyrate | Gyrate]]
* [[DSP1/Inverse]]
* [[DSP1/Inverse | Inverse]]
* [[DSP1/Multiply]]
* [[DSP1/Multiply | Multiply]]
* [[DSP1/Objective]]
* [[DSP1/Objective | Objective]]
* [[DSP1/Parameter]]
* [[DSP1/Parameter | Parameter]]
* [[DSP1/Polar]]
* [[DSP1/Polar | Polar]]
* [[DSP1/Project]]
* [[DSP1/Project | Project]]
* [[DSP1/Radius]]
* [[DSP1/Radius | Radius]]
* [[DSP1/Range]]
* [[DSP1/Range | Range]]
* [[DSP1/Raster]]
* [[DSP1/Raster | Raster]]
* [[DSP1/Rotate]]
* [[DSP1/Rotate | Rotate]]
* [[DSP1/Scalar]]
* [[DSP1/Scalar | Scalar]]
* [[DSP1/Subjective]]
* [[DSP1/Subjective | Subjective]]
* [[DSP1/Target]]
* [[DSP1/Target | Target]]
* [[DSP1/Triangle]]
* [[DSP1/Triangle | Triangle]]


The microcode implementing them is in the DSP1's internal ROM.
The microcode implementing them is in the DSP1's internal ROM.
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# https://problemkaputt.de/fullsnes.htm#snescartdspnst010st011biosfunctions
# https://problemkaputt.de/fullsnes.htm#snescartdspnst010st011biosfunctions
# https://snescentral.com/chips.php?chiptype=DSPx
# https://snescentral.com/chips.php?chiptype=DSPx
# https://en.m.wikipedia.org/wiki/NEC_%C2%B5PD7720

Latest revision as of 05:50, 10 January 2024

DSP1 in an enhancement chip with part number 22943 that implements common 3D math operations.

The DSP1 has registers named DR and SR. DR is mapped on the A Bus.

The following commands are supported:

The microcode implementing them is in the DSP1's internal ROM.

The DSP1 hardware supports DMA, but the SNES does not have a way to kick it off. [2]

DSP1.png

In Figure 3-1-1 of the manual, the connection between the DSP1 chip and the 62-pin cartridge slot incorrectly appears outside the game pak.[3]

See Also

External Links

  1. https://snescentral.com/article.php?id=1239
  2. paragraph 4.4 on page 3-4-2 of Book II of the official Super Nintendo development manual
  3. Page 3-1-2, lbid.
  4. https://problemkaputt.de/fullsnes.htm#snescartdspnst010st011biosfunctions
  5. https://snescentral.com/chips.php?chiptype=DSPx
  6. https://en.m.wikipedia.org/wiki/NEC_%C2%B5PD7720