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DSP1/Polar: Difference between revisions

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'''Polar''' is a DSP1 command.
{| class="wikitable" style="float:right;clear:right;width:15%"
!colspan="8"|Basic Info
|+
|'''Opcode'''
|1C
|+
|'''Speed'''
|147 cycles
19.3 μs
|}
 
'''Polar''' is a [[DSP1]] command that rotates a point about an arbitrary axis.
 
=== Input Parameters ===
* '''x''' is a coordinate before rotation
* '''y''' is a coordinate before rotation
* '''z''' is a coordinate before rotation
 
=== Output Parameters ===
* '''X''' is a coordinate after rotation
* '''Y''' is a coordinate after rotation
* '''Z''' is a coordinate after rotation
 
=== See Also ===
* [[Rotate]]


=== References ===
=== References ===
* https://archive.org/details/SNESDevManual/book2/page/n299
* subparagraph 5.3.2 on [https://archive.org/details/SNESDevManual/book2/page/n299 page 3-5-9 of Book II] of the official Super Nintendo development manual
* paragraph 6.9 on [https://archive.org/details/SNESDevManual/book2/page/n325 page 3-6-2 of Book II], lbid.
* https://github.com/bsnes-emu/bsnes/blob/master/bsnes/sfc/coprocessor/dsp1/dsp1emu.cpp#L462
 
[[Category:DSP1]]
[[Category:Coordinate Calculation Commands]]

Latest revision as of 05:07, 10 January 2024

Basic Info
Opcode 1C
Speed 147 cycles

19.3 μs

Polar is a DSP1 command that rotates a point about an arbitrary axis.

Input Parameters

  • x is a coordinate before rotation
  • y is a coordinate before rotation
  • z is a coordinate before rotation

Output Parameters

  • X is a coordinate after rotation
  • Y is a coordinate after rotation
  • Z is a coordinate after rotation

See Also

References