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Direct Color: Difference between revisions

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'''Direct Color''' is a display technique that does not use [[CGRAM]].
'''Direct Color''' is a display technique that does not use [[CGRAM]].


'''Direct Select''' is the name of the bit that turns direct color on or off. [3]  It lives at bit 0 of CGSWSEL (2130h).
'''Direct Select''' is the name of the bit that turns direct color on or off. <sup>[3]</sup> It lives at bit 0 of CGSWSEL (2130h).


=== References ===
=== References ===

Revision as of 23:38, 14 July 2023

Direct Color is a display technique that does not use CGRAM.

Direct Select is the name of the bit that turns direct color on or off. [3] It lives at bit 0 of CGSWSEL (2130h).

References

  1. Page 2-8-1 of Book I of the official Super Nintendo development manual
  2. Appendix 17 lbid
  3. page 2-26-16 of Book I lbid