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LINK: Difference between revisions

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'''LINK''' is a [[Super FX]] instruction that stores a value in R11.
{| class="wikitable" style="float:right;clear:right;width:50%"
!colspan="8"|Basic Info
|+
|'''Addressing Mode'''
|'''Opcode'''
|'''Length'''
|'''ROM Speed'''
|'''RAM Speed'''
|'''Cache Speed'''
|+
|[[Immediate]]
|9n
|1 byte
|3 cycles
|3 cycles
|1 cycle
|}
 
{| class="wikitable" style="float:right;clear:right;width:30%"
!colspan="9"|Flags Affected
|+
|B
|[[ALT1]]
|[[ALT2]]
|[[O/V]]
|S
|[[CY]]
|Z
|+
|0
|0
|0
|.
|.
|.
|.
|}
 
'''LINK''' is a [[Super FX]] instruction that stores the sum of R<sub>15</sub> and an immediate value into R<sub>11</sub>.
 
=== See Also ===
* [[ADD (Super FX)]]
* [[ADC (Super FX)]]
 
=== External Links ===
* Official Nintendo documentation on LINK: [https://archive.org/details/SNESDevManual/book2/page/n224 Page 2-9-68 of Book II]


[[Category:ASM]]
[[Category:ASM]]
[[Category:Enhancement Chips]]
[[Category:Super FX]]

Latest revision as of 02:34, 16 December 2023

Basic Info
Addressing Mode Opcode Length ROM Speed RAM Speed Cache Speed
Immediate 9n 1 byte 3 cycles 3 cycles 1 cycle
Flags Affected
B ALT1 ALT2 O/V S CY Z
0 0 0 . . . .

LINK is a Super FX instruction that stores the sum of R15 and an immediate value into R11.

See Also

External Links