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LMS (Super FX): Difference between revisions

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'''LMS''' is a [[Super FX]] instruction that is a short LM.
{| class="wikitable" style="float:right;clear:right;width:40%"
{| class="wikitable" style="float:right;clear:right;width:40%"
!colspan="8"|Basic Info
!colspan="8"|Basic Info
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{| class="wikitable" style="float:right;clear:right;width:30%"
{| class="wikitable" style="float:right;clear:right;width:30%"
!colspan="9"|Flags Clobbered
!colspan="9"|Flags Affected
|+
|+
|B
|B
|ALT1
|[[ALT1]]
|ALT2
|[[ALT2]]
|O/V
|[[O/V]]
|S
|S
|CY
|[[CY]]
|Z
|Z
|+
|+
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'''LMS''' is a [[Super FX]] instruction that is a short [[LM (Super FX)|LM]].
=== External Links ===
* Official Nintendo documentation on LMS: [https://archive.org/details/SNESDevManual/book2/page/n227 Page 2-9-71 of Book II]
* example: [https://archive.org/details/SNESDevManual/book2/page/n228 page 2-9-72 of Book II], lbid


[[Category:ASM]]
[[Category:ASM]]
[[Category:Super FX]]
[[Category:Super FX]]
[[Category:Data Transfer Instructions]]
[[Category:Data Transfer Instructions]]

Latest revision as of 05:59, 29 November 2023

Basic Info
Opcode Length ROM Speed RAM Speed Cache Speed
3DAnkk 3 bytes 17 cycles 17 cycles 10 cycle
Flags Affected
B ALT1 ALT2 O/V S CY Z
0 0 0 . . . .

LMS is a Super FX instruction that is a short LM.

External Links