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LM (Super FX): Difference between revisions

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(see also LMS)
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'''LM''' is a [[Super FX]] instruction that loads data from [[Game Pak]] RAM.
'''LM''' is a [[Super FX]] instruction that loads data from [[Game Pak]] RAM.
=== See Also ===
* [[LMS]]


=== External Links ===
=== External Links ===

Revision as of 18:04, 17 July 2023

Basic Info
Opcode Length ROM Speed RAM Speed Cache Speed
3DFnxxxx 4 bytes 20 cycles 21 cycles 11 cycles
Flags Clobbered
B ALT1 ALT2 O/V S CY Z
0 0 0 . . . .

LM is a Super FX instruction that loads data from Game Pak RAM.

See Also

External Links