We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
LSA: Difference between revisions
From SnesLab
(→References: section #) |
(→References: more correct subparagraph terminology) |
||
(2 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
'''LSA''' stands for Source Loop Start Address.<sup>[1]</sup> | '''LSA''' stands for Source Loop Start Address.<sup>[1]</sup> It is 16 bits wide. | ||
=== References === | === References === | ||
# | # subparagraph 7.3.1.2 of [https://archive.org/details/SNESDevManual/book1/page/n177 page 3-7-11 of Book I] of the official Super Nintendo development manual | ||
[[Category:Audio]] |
Latest revision as of 13:12, 29 December 2023
LSA stands for Source Loop Start Address.[1] It is 16 bits wide.
References
- subparagraph 7.3.1.2 of page 3-7-11 of Book I of the official Super Nintendo development manual