We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS

LSA: Difference between revisions

From SnesLab
Jump to: navigation, search
(→‎References: section #)
(→‎References: more correct subparagraph terminology)
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
'''LSA''' stands for Source Loop Start Address.<sup>[1]</sup>
'''LSA''' stands for Source Loop Start Address.<sup>[1]</sup> It is 16 bits wide.


=== References ===
=== References ===
# section 7.3.1.2 of [https://archive.org/details/SNESDevManual/book1/page/n177 page 3-7-11 of Book I] of the official Super Nintendo development manual
# subparagraph 7.3.1.2 of [https://archive.org/details/SNESDevManual/book1/page/n177 page 3-7-11 of Book I] of the official Super Nintendo development manual
 
[[Category:Audio]]

Latest revision as of 13:12, 29 December 2023

LSA stands for Source Loop Start Address.[1] It is 16 bits wide.

References

  1. subparagraph 7.3.1.2 of page 3-7-11 of Book I of the official Super Nintendo development manual