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LSR: Difference between revisions

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(see also ASL)
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* [[Leventhal]] page on LSR: https://archive.org/details/6502-assembly-language-programming/page/n125
* [[Leventhal]] page on LSR: https://archive.org/details/6502-assembly-language-programming/page/n125
* snes9x implementation of LSR: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L862
* snes9x implementation of LSR: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L862
* undisbeliever on LSR: https://undisbeliever.net/snesdev/65816-opcodes.html#lsr-logical-shift-right


[[Category:ASM]]
[[Category:ASM]]

Revision as of 04:07, 18 May 2023

LSR (Logical Shift Right) is a 65x instruction that shifts a value one bit to the right (division by two). The most significant bit becomes a zero. The least significant bit is shifted into the carry flag.

Basic Info
Addressing Mode Opcode Length Speed
accumulator 4A 1 byte 2 cycles
absolute 4E 3 bytes 6 cycles
direct page 46 2 bytes 5 cycles
absolute indexed X 5E 3 bytes 7 cycles
direct page indexed X 56 2 bytes 6 cycles
Flags Clobbered
N V M X D I Z C
0 . . . . .

See Also

External Links