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MERGE (Super FX): Difference between revisions

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'''MERGE''' is a [[Super FX]] instruction that merges the values of two registers.
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!colspan="9"|Flags Affected
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|ALT1
|[[ALT1]]
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'''MERGE''' is a [[Super FX]] instruction that merges the high byte of two registers into the [[destination register]].
The high byte of Dreg comes from R<sub>7</sub>.
The low byte of Dreg comes from R<sub>8</sub>.


=== External Links ===
=== External Links ===
* Official Nintendo documentation on MERGE: https://archive.org/details/SNESDevManual/book2/page/n235
* Official Nintendo documentation on MERGE: [https://archive.org/details/SNESDevManual/book2/page/n235 Page 2-9-79 of Book II]


[[Category:ASM]]
[[Category:ASM]]
[[Category:Super FX]]
[[Category:Super FX]]
[[Category:Byte Transfer Instructions]]
[[Category:Byte Transfer Instructions]]
[[Category:One-byte Instructions]]

Latest revision as of 02:38, 16 December 2023

Basic Info
Opcode Length ROM Speed RAM Speed Cache Speed
70 1 byte 3 cycles 3 cycles 1 cycle
Flags Affected
B ALT1 ALT2 O/V S CY Z
0 0 0

MERGE is a Super FX instruction that merges the high byte of two registers into the destination register.

The high byte of Dreg comes from R7. The low byte of Dreg comes from R8.

External Links