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NOP: Difference between revisions

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* [[Leventhal]] page on NOP: https://archive.org/details/6502-assembly-language-programming/page/n127
* [[Leventhal]] page on NOP: https://archive.org/details/6502-assembly-language-programming/page/n127
* snes9x implementation of NOP: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L1606
* snes9x implementation of NOP: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L1606
* undisbeliever on NOP: https://undisbeliever.net/snesdev/65816-opcodes.html#nop-no-operation


[[Category: ASM]]
[[Category: ASM]]
[[Category:Inherited from 6502]]
[[Category:Inherited from 6502]]

Revision as of 04:08, 18 May 2023

NOP (No OPeration) is an instruction that does nothing.

Basic Info
Addressing Mode Opcode Length Speed
implied EA 1 byte 2 cycles
Flags Clobbered
N V M X D I Z C
. . . . . . . .

See Also

External Links