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'''PER''' (Push pc RElative indirect Address) is a [[65c816]] instruction that pushes a 16-bit value to the stack.
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!colspan="8"|Basic Info
!colspan="8"|Basic Info
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|'''Speed'''
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|stack
|[[Stack Addressing|Stack]] (PC Relative Long)
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!colspan="9"|Flags Clobbered
!colspan="9"|Flags Affected
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|+
|N
|[[Negative Flag|N]]
|V
|[[Overflow Flag|V]]
|M
|[[M Flag|M]]
|X
|[[X Flag|X]]
|D
|[[Decimal Flag|D]]
|I
|[[I Flag|I]]
|Z
|[[Zero Flag|Z]]
|C
|[[Carry Flag|C]]
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'''PER''' (Push pc RElative indirect Address) is a [[65c816]] instruction that pushes a 16-bit sum to the [[stack]].  The addends are the [[program counter]] after it has been incremented to point to the instruction following PER, and the 16-bit displacement following the PER opcode.  The high byte of the sum is pushed before the low byte.


=== See Also ===
=== See Also ===
* [[PEA]]
* [[PEA]]
* [[PEI]]
* [[PEI]]
=== External Links ===
* [[Eyes & Lichty]] page 475, on PER: https://archive.org/details/0893037893ProgrammingThe65816/page/n501
* [[Labiak]] page 159 on PER: https://archive.org/details/Programming_the_65816/page/n169
* snes9x implementation of PER: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L1685
* undisbeliever on PER: https://undisbeliever.net/snesdev/65816-opcodes.html#per-push-effective-pc-relative-indirect-address


[[Category:ASM]]
[[Category:ASM]]
[[Category:65c816 additions]]
[[Category:65c816 additions]]
[[Category:Three-byte Instructions]]
[[Category:Six-cycle Instructions]]

Latest revision as of 12:29, 14 December 2023

Basic Info
Addressing Mode Opcode Length Speed
Stack (PC Relative Long) 62 3 bytes 6 cycles
Flags Affected
N V M X D I Z C
. . . . . . . .

PER (Push pc RElative indirect Address) is a 65c816 instruction that pushes a 16-bit sum to the stack. The addends are the program counter after it has been incremented to point to the instruction following PER, and the 16-bit displacement following the PER opcode. The high byte of the sum is pushed before the low byte.

See Also

External Links