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PLOT (Super FX): Difference between revisions

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=== External Links ===
=== External Links ===
* Official Nintendo documentation on PLOT: https://archive.org/details/SNESDevManual/book2/page/n256
* Official Nintendo documentation on PLOT: [https://archive.org/details/SNESDevManual/book2/page/n256 Page 2-9-100 of Book II]


[[Category:ASM]]
[[Category:ASM]]
[[Category:Super FX]]
[[Category:Super FX]]
[[Category:Plot-related Instructions]]
[[Category:Plot-related Instructions]]

Revision as of 22:55, 6 July 2023

PLOT is a Super FX instruction that plots a single pixel. The X coordinate is specified by R1. The Y coordinate is specified by R2. The color is specified by COLOR or GETC.

The PLOT circuitry exists inside the Game Pak RAM Controller.

R1 is automatically incremented after the pixel is plotted.

Basic Info
Opcode Length ROM Speed RAM Speed Cache Speed
4C 1 byte 3 to 48 cycles 3 to 51 cycles 1 to 48 cycles
Flags Clobbered
B ALT1 ALT2 O/V S CY Z
0 0 0 . . . .

External Links