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ROMB (Super FX): Difference between revisions
From SnesLab
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!colspan="8"|Basic Info | !colspan="8"|Basic Info | ||
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|3FDF | |3FDF | ||
|2 | |2 bytes | ||
|6 cycles | |6 cycles | ||
|6 cycles | |6 cycles | ||
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!colspan="9"|Flags | !colspan="9"|Flags Affected | ||
|+ | |+ | ||
|B | |B | ||
|ALT1 | |[[ALT1]] | ||
|ALT2 | |[[ALT2]] | ||
|O/V | |[[O/V]] | ||
|S | |S | ||
|CY | |[[CY]] | ||
|Z | |Z | ||
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'''ROMB''' is a [[Super FX]] instruction that moves the low byte of the [[source register]]. | |||
=== See Also === | |||
* [[RAMB]] | |||
=== External Links === | |||
* Official Nintendo documentation on ROMB: 9.75 on [https://archive.org/details/SNESDevManual/book2/page/n260 Page 2-9-104 of Book II] | |||
[[Category:ASM]] | [[Category:ASM]] | ||
[[Category:Super FX]] | [[Category:Super FX]] | ||
[[Category:Bank Set-up Instructions]] | |||
[[Category:Two-byte Instructions]] |
Latest revision as of 11:39, 21 December 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
3FDF | 2 bytes | 6 cycles | 6 cycles | 2 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . | . | . |
ROMB is a Super FX instruction that moves the low byte of the source register.
See Also
External Links
- Official Nintendo documentation on ROMB: 9.75 on Page 2-9-104 of Book II