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SUB (Super FX): Difference between revisions
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'''SUB''' is a [[Super FX]] instruction that performs a subtraction. | '''SUB''' is a [[Super FX]] instruction that performs a subtraction. The difference is stored in the [[destination register]]. | ||
=== See Also === | === See Also === | ||
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* [[ADC (Super FX)]] | * [[ADC (Super FX)]] | ||
* [[ADC]] | * [[ADC]] | ||
* [[ | * [[CMP (Super FX)]] | ||
* [[SBC (Super FX)]] | |||
=== External Links === | === External Links === | ||
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[[Category:Super FX]] | [[Category:Super FX]] | ||
[[Category:Arithmetic Operation Instructions]] | [[Category:Arithmetic Operation Instructions]] | ||
[[Category:One-byte Instructions]] |
Latest revision as of 02:48, 16 December 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
6n | 1 byte | 3 cycles | 3 cycles | 1 cycle |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 |
SUB is a Super FX instruction that performs a subtraction. The difference is stored in the destination register.
See Also
External Links
- Official Nintendo documentation on SUB: page 2-9-118 of Book II