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WAI: Difference between revisions

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=== External Links ===
=== External Links ===
* [[Eyes & Lichty]] page on WAI: https://archive.org/details/0893037893ProgrammingThe65816/page/n548
* [[Eyes & Lichty]] page 522, on WAI: https://archive.org/details/0893037893ProgrammingThe65816/page/n548
* [[Labiak]] page on WAI: https://archive.org/details/Programming_the_65816/page/n213
* [[Labiak]] page on WAI: https://archive.org/details/Programming_the_65816/page/n213
* snes9x implementation of WAI: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L3313
* snes9x implementation of WAI: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L3313

Revision as of 04:23, 21 November 2023

Basic Info
Addressing Mode Opcode Length Speed
Implied (type 3) CB 1 byte 3 cycles
Flags Affected
N V M X D I Z C
. . . . . . . .

WAI (WAit for Interrupt) is a 65x instruction that waits until an interrupt is received. The processor consumes less power while waiting.

See Also

External Links