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  • '''MOVEW''' (Move Word) is a [[Super FX]] macro instruction that loads data from the [[Game Pak]]. [[Category:Macro Instructions]]
    373 bytes (51 words) - 05:26, 19 July 2023
  • '''MOVEB''' (Move Byte) is a [[Super FX]] macro instruction that loads one byte from the [[Game Pak]]. [[Category:Macro Instructions]]
    378 bytes (51 words) - 05:28, 19 July 2023
  • '''MOVE''' is the name of a [[Super FX]] instruction and macro instructions that moves the value of a register. [[Category:Data Transfer Instructions]]
    865 bytes (106 words) - 07:22, 28 November 2023
  • List of Super FX macro instructions:
    112 bytes (14 words) - 22:10, 17 July 2023
  • '''LEA''' is a [[Super FX]] official macro that loads two immediate bytes. It is an alias for [[IWT]]. It probably s [[Category:Three-byte Instructions]]
    771 bytes (97 words) - 07:16, 28 November 2023
  • ...2 code will continue to work on it without changes (provided only official instructions are used), but this guide intends to highlight some differences that you sh ...ister sizes are changed with the new <code>REP</code> and <code>SEP</code> instructions. They take an 8-bit immediate operand and REset or SEt bits in the flags re
    19 KB (3,489 words) - 12:34, 29 November 2023