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PEI: Difference between revisions
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=== External Links === | === External Links === | ||
* [[Eyes & Lichty]] page on PEI: https://archive.org/details/0893037893ProgrammingThe65816/page/n500 | * [[Eyes & Lichty]] page 474, on PEI: https://archive.org/details/0893037893ProgrammingThe65816/page/n500 | ||
* [[Labiak]] page on PEI: https://archive.org/details/Programming_the_65816/page/n168 | * [[Labiak]] page on PEI: https://archive.org/details/Programming_the_65816/page/n168 | ||
* snes9x implementation of PEI: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L1658 | * snes9x implementation of PEI: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L1658 |
Revision as of 04:09, 21 November 2023
Basic Info | |||||||
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Addressing Mode | Opcode | Length | Speed | ||||
Stack | D4 | 2 bytes | 6 cycles* |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C | |
. | . | . | . | . | . | . | . |
PEI (Push Effective Indirect address) is a 65c816 instruction that pushes a 16-bit value to the stack. This value need not actually be an address. PEI takes one additional cycle if the low byte of the direct page register is nonzero.
See Also
External Links
- Eyes & Lichty page 474, on PEI: https://archive.org/details/0893037893ProgrammingThe65816/page/n500
- Labiak page on PEI: https://archive.org/details/Programming_the_65816/page/n168
- snes9x implementation of PEI: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L1658
- undisbeliever on PEI: https://undisbeliever.net/snesdev/65816-opcodes.html#pei-push-effective-indirect-address