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BRA: Difference between revisions
From SnesLab
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Revision as of 03:05, 25 November 2023
Basic Info | |||||||
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Addressing Mode | Opcode | Length | Speed | ||||
relative | 80 | 2 byte | 3 cycles* |
Flags Affected | ||||||||
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N | V | M | X | D | I | Z | C | |
. | . | . | . | . | . | . | . |
BRA (BRanch Always) is a 65c816 instruction that performs an unconditional jump. BRA takes one additional cycle if the branch crosses a page boundary in emulation mode.
See Also
External Links
- Eyes & Lichty page 435, on BRA: https://archive.org/details/0893037893ProgrammingThe65816/page/n461
- Labiak page on BRA: https://archive.org/details/Programming_the_65816/page/n135
- snes9x implementation of BRA: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L1390