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ADC (Super FX): Difference between revisions
From SnesLab
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|B | |B | ||
|ALT1 | |[[ALT1]] | ||
|ALT2 | |[[ALT2]] | ||
|O/V | |[[O/V]] | ||
|S | |S | ||
|CY | |[[CY]] | ||
|Z | |Z | ||
|+ | |+ |
Revision as of 08:40, 25 November 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | ROM Speed | RAM Speed | Cache Speed | ||
D5n | 2 bytes | 6 cycles | 6 cycles | 2 cycle | |||
Immediate | 3F5n | 2 bytes | 6 cycles | 6 cycles | 2 cycle |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 |
ADC (Add with carry) is a Super FX instruction that performs an addition.
See Also
External Links
- Official Nintendo documentation on ADC: Page 2-9-3 of Book II