We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
DIV2 (Super FX): Difference between revisions
From SnesLab
(Clobbered -> affected) |
(linkify flags) |
||
Line 19: | Line 19: | ||
|+ | |+ | ||
|B | |B | ||
|ALT1 | |[[ALT1]] | ||
|ALT2 | |[[ALT2]] | ||
|O/V | |[[O/V]] | ||
|S | |S | ||
|CY | |[[CY]] | ||
|Z | |Z | ||
|+ | |+ |
Revision as of 09:15, 25 November 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
3D96 | 2 bytes | 6 cycles | 6 cycles | 2 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . |
DIV2 (DIVide by 2) is a Super FX instruction that shifts a register's bits one place to the right while also leaving the most significant bit unchanged. Unlike ASR, the output becomes zero if the input is 0xFFFF.
See Also
External Links
- Official Nintendo documentation on DIV2: Page 2-9-44 of Book II