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GETB (Super FX): Difference between revisions
From SnesLab
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* [[GETBH]] | * [[GETBH]] | ||
* [[GETBS]] | * [[GETBS]] | ||
* [[ROMB]] | |||
=== External Links === | === External Links === |
Revision as of 00:48, 27 November 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
EF | 1 byte | 3 to 8 cycles | 3 to 9 cycles | 1 to 6 cycle |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . | . | . |
GETB (Get Byte) is a Super FX instruction that loads one byte from the ROM buffer into the low byte of the destination register. The high byte of the destination register is zeroed.
See Also
External Links
- Official Super Nintendo development manual on GETB: Page 2-9-49 of Book II