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GETB (Super FX): Difference between revisions
From SnesLab
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[[Category:One-byte Instructions]] |
Revision as of 07:20, 28 November 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
EF | 1 byte | 3 to 8 cycles | 3 to 9 cycles | 1 to 6 cycle |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . | . | . |
GETB (Get Byte) is a Super FX instruction that loads one byte from the ROM buffer into the low byte of the destination register. The high byte of the destination register is zeroed.
See Also
External Links
- Official Super Nintendo development manual on GETB: Page 2-9-49 of Book II