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CMP (Super FX): Difference between revisions
From SnesLab
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=== See Also === | === See Also === | ||
* [[CMP]] | * [[CMP]] | ||
* [[SUB]] | |||
=== External Links === | === External Links === |
Revision as of 22:43, 30 November 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | ROM Speed | RAM Speed | Cache Speed | ||
Implied | 3F6n | 2 bytes | 6 cycles | 6 cycles | 2 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 |
CMP (Compare) is a Super FX instruction that compares the operand register with the source register. Internally, this is done via a subtraction, but the difference is not stored anywhere.
The operand can be any register from R0 to R15.
See Also
External Links
- Official Nintendo documentation on CMP: Page 2-9-41 of Book II