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Character Code Number: Difference between revisions
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The '''Character Code Number''' is Nintendo's terminology for "tile id." It is a unsigned integer that indexes into a [[tilemap]]. | The '''Character Code Number''' is Nintendo's terminology for "tile id." It is a 10-bit unsigned integer that indexes into a [[tilemap]]. It can range from 000h ~ 3FFh. | ||
=== Reference === | |||
* [https://archive.org/details/SNESDevManual/book1/page/n204 Appendix A-10 of Book I] of the official Super Nintendo development manual | |||
[[Category:Official Jargon]] | [[Category:Official Jargon]] |
Latest revision as of 13:45, 18 December 2023
The Character Code Number is Nintendo's terminology for "tile id." It is a 10-bit unsigned integer that indexes into a tilemap. It can range from 000h ~ 3FFh.
Reference
- Appendix A-10 of Book I of the official Super Nintendo development manual