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LMULT (Super FX): Difference between revisions

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'''LMULT''' is a signed multiplication [[Super FX]] instruction.
{| class="wikitable" style="float:right;clear:right;width:50%"
!colspan="8"|Basic Info
|+
|'''Opcode'''
|'''Length'''
|'''ROM Speed'''
|'''RAM Speed'''
|'''Cache Speed'''
|+
|3D9F
|2 bytes
|10 or 14 cycles
|10 or 14 cycles
|5 or 9 cycles
|}
 
{| class="wikitable" style="float:right;clear:right;width:30%"
!colspan="9"|Flags Affected
|+
|B
|[[ALT1]]
|[[ALT2]]
|[[O/V]]
|S
|[[CY]]
|Z
|+
|0
|0
|0
|.
|
|
|
|}
 
'''LMULT''' is a signed multiplication [[Super FX]] instruction. The exact speed depends on the state of the [[CFGR]] register.
 
LMULT utilizes the 8-bit multiplier four times.<sup>[3]</sup>


=== See Also ===
=== See Also ===
* [[FMULT]]
* [[FMULT]]
* [[UMULT]]
* [[Partial Product Buffer]]
=== External Links ===
# Official Nintendo documentation on LMULT: [https://archive.org/details/SNESDevManual/book2/page/n229 page 2-9-73 of Book II]
# example: [https://archive.org/details/SNESDevManual/book2/page/n230 page 2-9-74 of Book II], lbid.
# https://archive.org/details/SNESDevManual/book2/page/n155


[[Category:ASM]]
[[Category:ASM]]
[[Category:Enhancement Chips]]
[[Category:Super FX]]

Revision as of 12:11, 22 December 2023

Basic Info
Opcode Length ROM Speed RAM Speed Cache Speed
3D9F 2 bytes 10 or 14 cycles 10 or 14 cycles 5 or 9 cycles
Flags Affected
B ALT1 ALT2 O/V S CY Z
0 0 0 .

LMULT is a signed multiplication Super FX instruction. The exact speed depends on the state of the CFGR register.

LMULT utilizes the 8-bit multiplier four times.[3]

See Also

External Links

  1. Official Nintendo documentation on LMULT: page 2-9-73 of Book II
  2. example: page 2-9-74 of Book II, lbid.
  3. https://archive.org/details/SNESDevManual/book2/page/n155