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Bulk Processing: Difference between revisions

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'''Bulk Processing''' is a feature of the [[Super FX]].
'''Bulk Processing''' is a feature of the [[Super FX]]. Data is normally loaded from [[Game Pak RAM]], then processing is performed, then the results are returned to the same address.
 
=== See Also ===
* [[SBK]]


=== References ===
=== References ===
* [https://archive.org/details/SNESDevManual/book2/page/n138 page 2-7-4 of Book II] of the official Super Nintendo development manual
* 7.3 on [https://archive.org/details/SNESDevManual/book2/page/n138 page 2-7-4 of Book II] of the official Super Nintendo development manual
* examples: [https://archive.org/details/SNESDevManual/book2/page/n139 page 2-7-5 of Book II], lbid
 


[[Category:Super FX]]
[[Category:Super FX]]
[[Category:Official Jargon]]

Latest revision as of 14:14, 22 December 2023

Bulk Processing is a feature of the Super FX. Data is normally loaded from Game Pak RAM, then processing is performed, then the results are returned to the same address.

See Also

References