We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
Pre-Render Scanline: Difference between revisions
From SnesLab
(→See Also: blanking) |
(aka scanline 0) |
||
(3 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
The '''Pre-render Scanline''' is the very first scanline, which the [[PPU]] does not render. | The '''Pre-render Scanline''' (aka scanline 0) is the very first scanline, which the [[PPU]] does not render. | ||
=== See Also === | === See Also === | ||
Line 7: | Line 7: | ||
=== Reference === | === Reference === | ||
* https://forums.nesdev.org/viewtopic.php?p=279130#p279130 | * https://forums.nesdev.org/viewtopic.php?p=279130#p279130 | ||
* diagram of the pre-render scanline at the top of [https://archive.org/details/SNESDevManual/book1/page/n214 Appendix A-20 of Book I] of the official Super Nintendo development manual | |||
* [https://archive.org/details/SNESDevManual/book1/page/n204 Appendix A-10 of Book I] lbid | |||
[[Category:Video]] | [[Category:Video]] |
Latest revision as of 01:31, 29 December 2023
The Pre-render Scanline (aka scanline 0) is the very first scanline, which the PPU does not render.
See Also
Reference
- https://forums.nesdev.org/viewtopic.php?p=279130#p279130
- diagram of the pre-render scanline at the top of Appendix A-20 of Book I of the official Super Nintendo development manual
- Appendix A-10 of Book I lbid