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DSP1/Rotate: Difference between revisions

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=== References ===
=== References ===
* [https://archive.org/details/SNESDevManual/book2/page/n298 Page 3-5-8 of Book II] of the official Super Nintendo development manual
* subparagraph 5.3.1 on [https://archive.org/details/SNESDevManual/book2/page/n298 Page 3-5-8 of Book II] of the official Super Nintendo development manual
* paragraph 6.8 on [https://archive.org/details/SNESDevManual/book2/page/n324 page 3-6-1 of Book II], lbid.
* paragraph 6.8 on [https://archive.org/details/SNESDevManual/book2/page/n324 page 3-6-1 of Book II], lbid.


[[Category:DSP1]]
[[Category:DSP1]]

Revision as of 03:50, 4 January 2024

Basic Info
Opcode 0C
Speed 64 cycles

8.6 μs

Rotate is a DSP1 command that rotates a two-dimensional point counterclockwise about the origin. Page 3-2-1 of the manual states that Rotate takes 65 cycles, which is one more than the sum on page 3-5-8.

Input Parameters

  • θ is the angle of rotation about the Z axis
  • x1 is the x coordinate before rotation
  • y1 is the x coordinate before rotation

Output Parameters

  • x2 is the x coordinate after rotation
  • y2 is the y coordinate after rotation

See Also

References