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LDW (Super FX): Difference between revisions
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=== See Also === | === See Also === | ||
* [[LDB]] | * [[LDB]] | ||
* [[RAMB]] | |||
=== External Links === | === External Links === |
Revision as of 00:54, 1 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
4m | 1 byte | 10 cycles | 12 cycles | 7 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . | . | . |
LDW (Load Word) is a Super FX instruction that loads one word from the Game Pak into the destination register.
See Also
External Links
- Official Super Nintendo development manual on LDW: Page 2-9-66 of Book II