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RAMB (Super FX): Difference between revisions
From SnesLab
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|[[ALT2]] | |[[ALT2]] | ||
|[[O/V]] | |[[O/V]] | ||
|S | |[[Sign Flag|S]] | ||
|[[CY]] | |[[CY]] | ||
|Z | |Z |
Revision as of 19:07, 1 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
3EDF | 2 bytes | 6 cycles | 6 cycles | 2 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . | . | . |
RAMB is a Super FX instruction that moves a low byte into RAMBR.
See Also
External Links
- Official Nintendo documentation on RAMB: 9.73 on Page 2-9-101 of Book II