We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
LM (Super FX): Difference between revisions
From SnesLab
(→External Links: 9.50) |
(→See Also: RAMB) |
||
Line 39: | Line 39: | ||
=== See Also === | === See Also === | ||
* [[LMS]] | * [[LMS]] | ||
* [[RAMB]] | |||
=== External Links === | === External Links === |
Revision as of 21:02, 1 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
3DFnxxxx | 4 bytes | 20 cycles | 21 cycles | 11 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . | . | . |
LM is a Super FX instruction that loads data from Game Pak RAM.
See Also
External Links
- Official Nintendo documentation on LM: 9.50 on Page 2-9-70 of Book II