We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
TSET1 (SPC700): Difference between revisions
From SnesLab
(→External Links: more correct subparagraph terminology) |
(added syntax) |
||
Line 36: | Line 36: | ||
'''TSET1''' is an [[SPC700]] instruction that tests and sets memory bits using the [[accumulator]]. For every set bit in the accumulator, the corresponding memory bit is also set. | '''TSET1''' is an [[SPC700]] instruction that tests and sets memory bits using the [[accumulator]]. For every set bit in the accumulator, the corresponding memory bit is also set. | ||
==== Syntax ==== | |||
<pre> | |||
TSET1 !abs | |||
</pre> | |||
=== See Also === | === See Also === |
Revision as of 19:22, 6 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Absolute | 0E | 3 byte | 6 cycles |
Flags Affected | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | . | . | . | . |
TSET1 is an SPC700 instruction that tests and sets memory bits using the accumulator. For every set bit in the accumulator, the corresponding memory bit is also set.
Syntax
TSET1 !abs
See Also
External Links
- Official Super Nintendo development manual on TSET1: Table C-18 in Appendix C-9 of Book I
- subparagraph 8.2.3.2 of page 3-8-8, lbid.