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BNE (SPC700): Difference between revisions
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(→External Links: Table C-15) |
(no flags affected) |
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'''BNE''' is an [[SPC700]] instruction that performs a branch when the [[zero flag]] is clear. When the zero flag is set, nothing happens. | '''BNE''' is an [[SPC700]] instruction that performs a branch when the [[zero flag]] is clear. When the zero flag is set, nothing happens. | ||
No flags are affected. | |||
=== See Also === | === See Also === |
Revision as of 19:40, 6 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Program Counter Relative | D0 | 2 bytes | when condition false: 2 cycles
when condition true: 4 cycles |
Flags Affected | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | . | . | . | . | . | . |
BNE is an SPC700 instruction that performs a branch when the zero flag is clear. When the zero flag is set, nothing happens.
No flags are affected.
See Also
External Links
- Official Super Nintendo development manual on BNE: Table C-15, Appendix C-8 of Book I