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NOP (SPC700): Difference between revisions

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(→‎See Also: GSU/NOP)
(→‎External Links: added anomie link)
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=== External Links ===
=== External Links ===
* Official Nintendo documentation on NOP: Table C-20 in [https://archive.org/details/SNESDevManual/book1/page/n235|thumb  Appendix C-10]
* Official Nintendo documentation on NOP: Table C-20 in [https://archive.org/details/SNESDevManual/book1/page/n235|thumb  Appendix C-10]
* anomie: https://github.com/yupferris/TasmShiz/blob/master/spc700.txt#L512


[[Category:ASM]]
[[Category:ASM]]

Revision as of 21:53, 13 July 2024

Basic Info
Addressing Mode Opcode Length Speed
Implied (type 3) 00 1 byte 2 cycles
Flags Affected
N V P B H I Z C
. . . . . . . .

NOP is an SPC700 instruction that does nothing.

No flags are affected.

Syntax

NOP

See Also

External Links