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The Infamous Bit-Of-Confusion: Difference between revisions

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The '''Infamous Bit-Of-Confusion''' is scene slang for the most significant bit of a 16-bit memory location which is storing a 15-bit color value.  The term appears to have been introduced by Y0shi circa 1994.
The '''Infamous Bit-Of-Confusion''' is scene slang for the unused most significant bit of a 16-bit memory location which is storing a 15-bit value.  The term appears to have been introduced by Y0shi circa 1994.<sup>[1]</sup>  In [[CGRAM]], reading the bit-of-confusion returns [[PPU2]] [[open bus]].


=== See Also ===
=== See Also ===
* [[LFSR]]
* [[List of Y0shi's Docs]]
* [[List of Y0shi's Docs]]
* [[MDR]]
* [[MDR]]
* [[Open Bus]]
* [[S-DSP/Noise]]
* [[Addressword]]
* [[List of Registers with Unused Bits]]


=== References ===
=== References ===
* SNES.2
# Y0shi, SNES.2
# https://problemkaputt.de/fullsnes.htm#snesppucolorpalettememorycgramanddirectcolors


[[Category:Video]]
[[Category:Video]]
[[Category:Flags]]
[[Category:Scene Slang]]

Latest revision as of 04:21, 16 July 2024

The Infamous Bit-Of-Confusion is scene slang for the unused most significant bit of a 16-bit memory location which is storing a 15-bit value. The term appears to have been introduced by Y0shi circa 1994.[1] In CGRAM, reading the bit-of-confusion returns PPU2 open bus.

See Also

References

  1. Y0shi, SNES.2
  2. https://problemkaputt.de/fullsnes.htm#snesppucolorpalettememorycgramanddirectcolors