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DEC (Super FX): Difference between revisions
From SnesLab
(→See Also: spc/dec) |
(→See Also: DEX, DEY) |
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* [[DEC]] | * [[DEC]] | ||
* [[DEC (SPC700)]] | * [[DEC (SPC700)]] | ||
* [[DEX]] | |||
* [[DEY]] | |||
=== External Links === | === External Links === |
Revision as of 09:19, 16 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | ROM Speed | RAM Speed | Cache Speed | ||
Implied (type 1) | En | 1 byte | 3 cycles | 3 cycles | 1 cycle |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . |
DEC is a Super FX instruction that decrements a register by one. The register selected can be from R0 to R14.
The ALT0 state is restored.
Syntax
DEC Rn
Example
Let:
R9 = a3f7h
After executing DEC R9:
R9 = a3f6h
See Also
External Links
- Official Nintendo documentation on DEC: 9.31 on page 2-9-43 of Book II