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BLT (Super FX): Difference between revisions
From SnesLab
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!colspan="8"|Basic Info | !colspan="8"|Basic Info | ||
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|'''Addressing Mode''' | |||
|'''Opcode''' | |'''Opcode''' | ||
|'''Length''' | |'''Length''' | ||
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|'''Cache Speed''' | |'''Cache Speed''' | ||
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|[[Program Counter Relative]] | |||
|06 | |06 | ||
|2 bytes | |2 bytes | ||
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!colspan="9"|Flags Affected | !colspan="9"|Flags Affected | ||
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|B | |[[B Flag|B]] | ||
|[[ALT1]] | |[[ALT1]] | ||
|[[ALT2]] | |[[ALT2]] | ||
|[[O/V]] | |[[O/V]] | ||
|S | |[[Sign Flag|S]] | ||
|[[CY]] | |[[CY]] | ||
|Z | |[[Zero Flag|Z]] | ||
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'''BLT''' (Branch if Less Than) is a [[Super FX]] opcode that performs a jump if the [[ | '''BLT''' (Branch if Less Than) is a [[Super FX]] opcode that performs a jump if the [[sign flag]] is unequal to the [[O/V]] flag, effectively checking for a signed less-than comparison (compare [[BCC]] which is an unsigned less-than comparison). | ||
According to [[fullsnes]], the official documentation has BLT exchanged with [[BGE]]. <sup>[2]</sup> | According to [[fullsnes]], the official documentation has BLT exchanged with [[BGE]]. <sup>[2]</sup> | ||
No flags are affected. | |||
==== Syntax ==== | |||
<pre> | |||
BLT e | |||
</pre> | |||
==== Example ==== | |||
Let the sign flag be set and the overflow flag clear. This instruction jumps the program forward 4 bytes: | |||
<pre> | |||
BLT $+4h | |||
</pre> | |||
=== See also === | === See also === | ||
* [[BGE]] | * [[BGE]] | ||
* [[BCC]] | * [[BCC (Super FX)]] | ||
=== External Links === | === External Links === | ||
# Official Nintendo documentation on BLT: [https://archive.org/details/SNESDevManual/book2/page/n180 Page 2-9-24 of Book II] | # Official Nintendo documentation on BLT: [https://archive.org/details/SNESDevManual/book2/page/n180 Page 2-9-24 of Book II] | ||
# https://problemkaputt.de/fullsnes.htm#snescartgsuncpumisc | # https://problemkaputt.de/fullsnes.htm#snescartgsuncpumisc | ||
# example: [https://archive.org/details/SNESDevManual/book2/page/n181 page 2-9-25], lbid. | |||
[[Category:ASM]] | [[Category:ASM]] | ||
[[Category:Super FX]] | [[Category:Super FX]] | ||
[[Category:GSU Control Instructions]] | [[Category:GSU Control Instructions]] | ||
[[Category:Instructions with Delay Slots]] |
Latest revision as of 19:16, 4 August 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | ROM Speed | RAM Speed | Cache Speed | ||
Program Counter Relative | 06 | 2 bytes | 6 cycles | 6 cycles | 2 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
. | . | . | . | . | . | . |
BLT (Branch if Less Than) is a Super FX opcode that performs a jump if the sign flag is unequal to the O/V flag, effectively checking for a signed less-than comparison (compare BCC which is an unsigned less-than comparison).
According to fullsnes, the official documentation has BLT exchanged with BGE. [2]
No flags are affected.
Syntax
BLT e
Example
Let the sign flag be set and the overflow flag clear. This instruction jumps the program forward 4 bytes:
BLT $+4h
See also
External Links
- Official Nintendo documentation on BLT: Page 2-9-24 of Book II
- https://problemkaputt.de/fullsnes.htm#snescartgsuncpumisc
- example: page 2-9-25, lbid.