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BGE (Super FX): Difference between revisions

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'''BGE''' (Branch if Greater or Equal) is a [[Super FX]] opcode that performs a jump if the [[negative flag]] is equal to the [[O/V]] flag, effectively checking for a signed greater-equal comparison (compare [[BCS]] which is an unsigned greater-equal comparison).
'''BGE''' (Branch if Greater or Equal) is a [[Super FX]] opcode that performs a jump if the [[sign flag]] is equal to the [[O/V]] flag, effectively checking for a signed greater-equal comparison (compare [[BCS]] which is an unsigned greater-equal comparison).


According to [[fullsnes]], the official documentation has BGE exchanged with [[BLT]].  <sup>[2]</sup>
According to [[fullsnes]], the official documentation has BGE exchanged with [[BLT]].  <sup>[2]</sup>

Latest revision as of 19:17, 4 August 2024

Basic Info
Addressing Mode Opcode Length ROM Speed RAM Speed Cache Speed
Program Counter Relative 07 2 bytes 6 cycles 6 cycles 2 cycles
Flags Affected
B ALT1 ALT2 O/V S CY Z
. . . . . . .

BGE (Branch if Greater or Equal) is a Super FX opcode that performs a jump if the sign flag is equal to the O/V flag, effectively checking for a signed greater-equal comparison (compare BCS which is an unsigned greater-equal comparison).

According to fullsnes, the official documentation has BGE exchanged with BLT. [2]

No flags are affected.

Syntax

BGE e

Example

Let the sign flag and O/V flag be set. This instruction jumps the program backward 3 bytes:

 BGE $-3h

See also

References

  1. Official Nintendo dev manual on BGE: 9.17 on page 2-9-20 of Book II
  2. https://problemkaputt.de/fullsnes.htm#snescartgsuncpumisc
  3. example: page 2-9-21, lbid.