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RTL: Difference between revisions

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=== External Links ===
=== External Links ===
* [[Eyes & Lichty]] page 494, on RTL: https://archive.org/details/0893037893ProgrammingThe65816/page/494
* [[Eyes & Lichty]], [https://archive.org/details/0893037893ProgrammingThe65816/page/494 page 494] on RTL
* [[Labiak]], [https://archive.org/details/Programming_the_65816/page/n187 page 177] on RTL
* [[Labiak]], [https://archive.org/details/Programming_the_65816/page/n187 page 177] on RTL
* snes9x implementation of RTL: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L2879
* snes9x implementation of RTL: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L2879

Revision as of 16:13, 6 August 2024

Basic Info
Addressing Mode Opcode Length Speed
Stack (RTL) 6B 1 byte 6 cycles
Flags Affected
N V M X D I Z C
. . . . . . . .

RTL (Return from Subroutine Long) is a 65c816 instruction used to return control from a subroutine that may have been called from a different bank.

No flags are affected.

Syntax

RTL

RTL works even in emulation mode, but it is intended primarily for native mode.

See Also

External Links