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NOP (SPC700): Difference between revisions

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'''NOP''' is an [[SPC700]] instruction that does nothing.
'''NOP''' is an [[SPC700]] instruction that does nothing (other than increment the [[program counter]] by one).
 
No flags are affected.
 
==== Syntax ====
<pre>
NOP
</pre>


=== See Also ===
=== See Also ===
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* [[STOP (SPC700)]]
* [[STOP (SPC700)]]
* [[NOP]]
* [[NOP]]
* [[WDM]]
* [[NOP (Super FX)]]


=== External Links ===
=== External Links ===
* Official Nintendo documentation on NOP: Table C-20 in [https://archive.org/details/SNESDevManual/book1/page/n235|thumb  Appendix C-10]
* Official Nintendo documentation on NOP: Table C-20 in [https://archive.org/details/SNESDevManual/book1/page/n235|thumb  Appendix C-10]
* anomie: https://github.com/yupferris/TasmShiz/blob/master/spc700.txt#L512


[[Category:ASM]]
[[Category:ASM]]
[[Category:SPC700]]
[[Category:SPC700]]
[[Category:Other SPC700 Commands]]
[[Category:Other SPC700 Commands]]
[[Category:One-byte Instructions]]

Latest revision as of 23:33, 8 August 2024

Basic Info
Addressing Mode Opcode Length Speed
Implied (type 3) 00 1 byte 2 cycles
Flags Affected
N V P B H I Z C
. . . . . . . .

NOP is an SPC700 instruction that does nothing (other than increment the program counter by one).

No flags are affected.

Syntax

NOP

See Also

External Links