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Noise Flag: Difference between revisions
From SnesLab
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The '''Noise Flag''' is a [[Super Scope]] feature. | The '''Noise Flag''' is a [[Super Scope]] feature. It is set whenever a signal whose cycle time is different from what the Super Scope expects is detected. | ||
=== | === See Also === | ||
* [https://archive.org/details/SNESDevManual/book2/page/n348 page 4-4-8 of Book II] of the official Super Nintendo development manual | * [[Null Bit]] | ||
* [[Pause Bit]] | |||
=== References === | |||
* subparagraph 4.4.4 on [https://archive.org/details/SNESDevManual/book2/page/n348 page 4-4-8 of Book II] of the official Super Nintendo development manual | |||
* [https://archive.org/details/SNESDevManual/book2/page/n344 page 4-4-4 of Book II], lbid. | |||
[[Category:Flags]] | [[Category:Flags]] | ||
[[Category:Accessories]] | [[Category:Accessories]] |
Latest revision as of 18:01, 9 August 2024
The Noise Flag is a Super Scope feature. It is set whenever a signal whose cycle time is different from what the Super Scope expects is detected.
See Also
References
- subparagraph 4.4.4 on page 4-4-8 of Book II of the official Super Nintendo development manual
- page 4-4-4 of Book II, lbid.